Bandai Namco Restructuring: Executive Shake-Up, Renamed Divisions, and Big Moves with Sony and Nintendo
Changes kick in April 1, with new leaders across Bandai, Bandai Namco Filmworks, and Bandai Namco Experience—plus deals worth billions of yen

You blink, and Bandai Namco is already moving the pieces on the board. Starting April 1, the company is rolling out a restructuring and swapping key leaders across several groups. If you care about games, anime, arcades, or collectibles… yeah, this hits your radar, cipote.
Reorganización que se siente en todo el grupo
Bandai Namco is applying the changes across multiple parts of the business: Bandai Namco Holdings, Bandai (toys/hobbies), Bandai Namco Entertainment (digital), Bandai Namco Filmworks (video/music), and Bandai Namco Experience (amusement). Translation: it’s not “one department.” It’s a whole-house rearrange.
Think of it like switching your whole party setup mid-boss fight. Risky? Yes. Necessary? Sometimes. Púchica.
Cambios clave de liderazgo (los nombres que importan)
Bandai (cards)
Osamu Sarudate becomes the new executive officer of the card business division. He comes from Bandai Namco Entertainment, specifically the NE production department unit 1. Example: it’s like pulling a producer from games and putting him in charge of trading cards—new eyes, new pressure.
Bandai Namco Filmworks (Gundam)
Koji Tezuka becomes the new executive officer and head of the Gundam division. He previously led the card business division as general manager and was already an executive officer. So yes: cards to Gundam. Your hobbies are colliding at high speed.
Bandai Namco Experience (parks)
Yuzuke Minagawa becomes executive officer of the CX park business division, coming from business development and facility development roles. In simple terms: the person who helps build and plan things is now steering the park side.
Ajustes internos: renombres y empuje global
There’s also internal reshuffling and renaming. One loud example: inside Bandai Namco Entertainment, the AE division’s “765 Production” is being renamed to “IP & Contents Production”, with the goal of pushing worldwide expansion. That name change screams: “We want this to travel.”
Dinero real: Sony entra al chat
Bandai Namco Holdings and Sony Group Corporation signed a strategic business alliance last July. Sony also agreed to buy 16 million Bandai Namco shares for about 68 billion yen (around US$464.5 million), ending up with roughly 2.5% of total issued shares. That’s not “a tip.” That’s a seat at the table.
And earlier in May, Sony and Bandai Namco jointly invested 10 billion yen (about US$68.3 million) in Tokyo-based Gaudiy, a Web3 and AI company. Whether you love those buzzwords or hate them, the number is still the number.
Nintendo también mueve fichas en Asia
Nintendo has a separate play: it’s set to acquire Bandai Namco Studios Singapore, turning it into a wholly owned Nintendo subsidiary called Nintendo Studios Singapore. The plan is to buy 80% of shares on April 1, 2026, then grab the rest later once operations “stabilize.” In plain English: Nintendo wants the support muscle, but it’s doing it step-by-step.
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